![]() ![]() Nice to see a familiar face I'm not a big "graphics" lad, but I appreciate that Halo 3 looks as pretty as the other remasters - the scarab explosions are of a particularly pleasing intensity, and all the original's odd, high-end ugliness has been smoothed out with the application of a bit of modernity. But it’s just not the element of the game that appeals to me, so I’d be waffling on about it just to tick a box. I’m well aware that the Chief’s third big day out is broadly considered the pinnacle of the series in terms of multiplayer. ![]() But for the purposes of this post, I’m talking purely about Halo campaigns, whether played through alone or in co-op. But there’s a greyed-out option on the menu for cross-game playlists, and I hope this’ll mean the ability to customise your own thrillrides through your favourite bits of the whole series.Īnd yes, I know playlists apply to multiplayer too. Currently they’re preset by the MCC, and only draw from the levels of individual games. ![]() Playlists collect together levels that do a certain sort of thing - like massive set piece battles or vehicle segments - and let you do a playthrough of just those. The thing that gave me the realisation was the MCC’s playlist system. But now my four favourite Haloes are in it, the MCC seems to have reached a critical mass, and I’ve had something of a revelation. I’d assumed the MCC was basically an electric version of a cardboard box with games in it. And at this point, the whole Halo experience is so firmly bound up in nostalgia, at least for me, that its flaws have long since become endearing quirks.īut as much as this is a good moment to talk about Halo 3, what with it being out today and all, I’ve realised this post is just as much about the Master Chief Collection, the compilation/launcher… thing which now contains the whole of the classic Halo trilogy, plus Reach. But then, in the immortal words of that astronaut meme, “ always has been”. Yes, it’s marred with some baffling narrative choices, bungled ally AI, and a few instances of phoned-in level design, of course. The PC remaster of Halo 3 is another beautiful, robust polish job that shows just how well Bungie’s bombastic shooter series has aged. ![]()
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